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  • Detecting the end of a movie clip in AS3

    Coding, Computer Games Development, Games Implementation 17.04.2009 No Comments

    Sometimes you want to play a sequence of animation using movie-clips – this implies that you need to detect when is the end of the clip in question. You can place a variable inside the movie clip inside, but with ActionScript 3 there is another solution – using the enter frame event of the movie clip to run a function, which then proceed to check if the movie clip has reached its final frame (or any frame, for that matter). This solution is discussed at the lower half of the article at Flash&Math.

    With some work, one should be able to write an observer pattern for this.

    Tags: Coding, flash

  • A Lengthy Discussion on Gravity

    Coding, Games Implementation 20.01.2009 No Comments

    Doing a platformer in Flash can become rather hairy if you consider the physics and gravity involved. Don’t lose hair over it without checking out this discussion on Kirpua about programming platform games physics and gravity.

    Tags: Coding, flash

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