A lot of game developers are afraid of the big P word – “programming”, and so I find this a good introduction to programming. This is a series of lectures from the Stanford University, course CS106A, programming methodology. The emphasis is more on writing good code, understanding the basics of programming more than haxor ugly code. The lecturer is dynamic and humourous too. Take a look if you are stumped on programming, or wish you have a much better programming lecturer.







