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	<title>GamesTopica.Net</title>
	<link>http://www.gamestopica.net</link>
	<description>Topics and Ideas for all sort of Game Creations</description>
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		<title>The &#8220;Mass Effect&#8221; Effect</title>
		<description>When I first played Mass Effect, I wasn't expecting much. I got it at a bargain from Steam, and heard that it is more of a shooter than a RPG. However, when I start the game up, and was wandering throughout the Normandy, I observe that the game was designed ...</description>
		<link>http://www.gamestopica.net/2010/03/the-mass-effect-effect/</link>
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		<title>Mass Effect using the Dragon Age RPG Rules</title>
		<description>Recently I have been captivated with Mass Effect II. The world is rich and vibrant, the alien races familiar but different in their own way, and the whole storyline has fantastic set-up. So how can one run a game of Mass Effect using the Dragon Age RPG rules? Here's what ...</description>
		<link>http://www.gamestopica.net/2010/03/mass-effect-using-the-dragon-age-rpg-rules/</link>
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		<title>10 More Forms of a Dungeon</title>
		<description>Apologies for the long break; I had to take some time off to recharge my brain and hopefully come up with new ideas for 101 Forms of a Dungeon. Right, now for number 71 to 80.

	A forest of executioner's crosses, where the local law authority leaves criminals to die and ...</description>
		<link>http://www.gamestopica.net/2010/02/10-more-forms-of-a-dungeon/</link>
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		<title>AI and Tactics for Team NPCs</title>
		<description>Preparing for my second Dragon Age game, I have decided to add in some tactics for NPCs, and allowing the players to discern those with a few Cunning rolls. The reason? To personalize and to add color to what otherwise would be just block-stats and to keep the players on ...</description>
		<link>http://www.gamestopica.net/2010/01/ai-and-tactics-for-team-npcs/</link>
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		<title>Setting an AI for your NPC in Combat</title>
		<description>I recall chatting with a fellow GM who was running D&#38;D 3.5. "My magic-using PCs keep dying like flies," he was musing. "It could be because I always target them first with all available ranged attacks". What followed was a discussion where I suggested maybe he should have tipped off ...</description>
		<link>http://www.gamestopica.net/2009/12/setting-an-ai-for-your-npc-in-combat/</link>
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		<title>Dragon Age Pen and Paper RPG Items: Arrows and Bombs</title>
		<description>Enchanted items can easily make characters too powerful; one way to give players cool toys to play with, but still challenge them is to have one-use magical items, such as potions, wands with charges, and for Dragon Age cases, bombs and special arrows. Those arrows cannot be found in stores ...</description>
		<link>http://www.gamestopica.net/2009/12/dragon-age-pen-and-paper-rpg-items-arrows-and-bombs/</link>
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		<title>Bows for the Dragon Age PnP RPG</title>
		<description>Last time we have the swords, this time round we have the bows! As my characters for my first game The Dalish Curse do not use crossbows, I will convert the shortbows and longbows first, and then move on to their mechanical counter-part.
Shortbows
Scout Bow: 1 in 6 chance of Aim ...</description>
		<link>http://www.gamestopica.net/2009/12/bows-for-the-dragon-age-pnp-rpg/</link>
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		<title>Swords for the Dragon Age PnP RPG</title>
		<description>The official Green Ronin's GM guide to Dragon Age came with a few items; In preparing for my first game, I've decided to give the PCs some more items to play with, and have the idea of using existing items from the CRPG instead of coming up with my own. ...</description>
		<link>http://www.gamestopica.net/2009/12/swords-for-the-dragon-age-pnp-rpg/</link>
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		<title>Adding Style to Mobs with Descriptive Labels</title>
		<description>There is always one challenge when it come to combats with multiple opponents who are of the same type - goblins, wolves, zombies and what have you. It sometimes spoil immersion if you say, "Right, Goblin B is leaping at you with his spear!" So just for fun, while prepping ...</description>
		<link>http://www.gamestopica.net/2009/12/adding-style-to-mobs-with-descriptive-labels/</link>
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		<title>Poisons for Dragon Age PnP RPG</title>
		<description>Green Ronin has released their Dragon Age pen and paper RPG, and one thing that has been pointed out is that there are some elements from the CRPG missing. As I was preparing for my first session of the game, I asked a rogue player what he wanted. "Darts with ...</description>
		<link>http://www.gamestopica.net/2009/12/poisons-for-dragon-age-pnp-rpg/</link>
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