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  • Scrolling Games Development Kit 2.1

    Engines and Libraries, Games Implementation 21.01.2009 No Comments

    The Scrolling Games Development Kit has been updated to version 2.1 and is:

    • Open Source
    • Base on .NET 2.0 Framework
    • Uses C#
    • Filled with a library of fantastic tools

    Sample from http://sgdk2.sourceforge.net/

    Do take a look at if you are looking for a tool to help in your games development!

    Tags: engine

  • A Lengthy Discussion on Gravity

    Coding, Games Implementation 20.01.2009 No Comments

    Doing a platformer in Flash can become rather hairy if you consider the physics and gravity involved. Don’t lose hair over it without checking out this discussion on Kirpua about programming platform games physics and gravity.

    Tags: Coding, flash

  • Diablo 1 & 2 Style Cell Animations

    Games Implementation, Visuals and Effects 20.01.2009 No Comments

    Back when Blizzard was still toying with 2D frame-based animation, they have to pre-render all the motions and export them out as a sequence of animation strip. A Unit Making Tutorial from the Civilization Fanatic Center shows how to do this. Quite a number of tools are involved, so be sure to be ready to invest the time!

    Tags: game art

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