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  • Strides Game Creator Released

    Computer Games Development, Engines and Libraries 10.07.2009 No Comments

    Stridesdev has released its game creator for general download, along with a movie capture of Jedi Wings 2, a proof of concept for the creator. The Strides Game Creator allows designers to create games without touching C++ or other programming languages and uses a MadLib instructions style (like the Starcraft editor) to create games.

  • Side Scrolling Shooter competition at SDLTutorials

    Coding, Computer Games Development, Engines and Libraries, News 10.06.2009 No Comments

    Over at SDLTutorials there is a competition going on. <cue dramatic music> And the theme ingredient? R-Type, the classic side-scrolling SHUMP game. Of course, as the site’s name implies, the game has to be created with SDL. Prizes include $200, chance to moderate the forum and your own personal SDLTutorial.com email. Maybe you would also win fame and honour as well too, if you ask for an email like “iron-gamecoder” :D

    Incidentally, the site is also great to get tutorials on…..SDL (with a side-dish of C++). Also there is something called sdl.net for those who like to work with managed code.

    Tags: News

  • RogueLike Development Library for C#

    Computer Games Development, Engines and Libraries, Games Implementation 19.05.2009 No Comments

    Over at libtcod-net you can find the .NET binding for the The Doryen Library which allows you to quickly develop RogueLike in colour! The demo showcases a “print to any part of the screen” library (or typically known as curses), viewports, scrolling menus and much more. Check it out!

    Tags: engine

  • More Normal Distribution and Statistic Aids for C#

    Computer Games Development, Engines and Libraries, Games Implementation 08.04.2009 No Comments

    If you need a Math Library for C# which can do statistic calculations and plot values of various graphs and curves, there is the Extreme Optimization Math Library contains a full suite of function for those who wants something ready to go.

    Meanwhile, over at the LS Grimorie, you can find a way to implement a simple yet effective diminishing return function.

    Tags: Coding

  • Normal Distribution Class for C#

    Computer Games Development, Engines and Libraries, Games Implementation 05.04.2009 No Comments

    If you are building a simulation game, chances are that you would need distribution graphs of all types – linear, diminishing returns, increasing returns and the good old normal distribution. Coding one would take some time and here’s a pretty good implementation over at CenterSpace. It’s a simple class to use — check out the example included.

    Tags: Coding

  • Scrolling Games Development Kit 2.1

    Engines and Libraries, Games Implementation 21.01.2009 No Comments

    The Scrolling Games Development Kit has been updated to version 2.1 and is:

    • Open Source
    • Base on .NET 2.0 Framework
    • Uses C#
    • Filled with a library of fantastic tools

    Sample from http://sgdk2.sourceforge.net/

    Do take a look at if you are looking for a tool to help in your games development!

    Tags: engine

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