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  • 10 More Forms of a Dungeon

    Content for Game, Role-Playing 18.02.2010
    This entry is part 7 of 7 in the series 101 Forms of a Dungeon

    101 Forms of a Dungeon
    • 101 Forms of a Dungeon – The First 10
    • 101 Forms of a Dungeon – 81 more to go!
    • 101 Forms of a Dungeon – Part Three
    • 101 Forms of a Dungeon – 4 x 10 makes 40
    • A Much Overdue Part 5
    • 101 Forms of a Dungeon – Act 6
    • 10 More Forms of a Dungeon

    Apologies for the long break; I had to take some time off to recharge my brain and hopefully come up with new ideas for 101 Forms of a Dungeon. Right, now for number 71 to 80.

    1. A forest of executioner’s crosses, where the local law authority leaves criminals to die and to serve a somber warning to others.
    2. A prison high atop a mountain cliff, only accessible by a crude ‘elevator’.
    3. Wreck of a ship used as a prison. Where have all the prisoners gone to?
    4. The ruins of arena designed for trial by combat
    5. A half-built pyramid
    6. A quarry where half-built statues form of rocks protruding from the hillside are everywhere. Those statues are colossal, from 4 metres tall and 2 metres in width
    7. A goblin’s (or insert evil demi-human race of choice here) version of a slaughterhouse…intended for humans.
    8. Ruins of a bath-house with technology comparable to what the Romans has…for use by giants.
    9. Sites used for judgments by rituals
    10. A gigantic “well” (really a deep shaft) which goes deep downward, with wooden platforms and side excavations (think the Money Pit)

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    Creative Commons License
    This work, unless otherwise expressly stated, is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Singapore License.

    Posted by extrakun @ 10:56 am

    Tags: fantasy, fluff/inspiration

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