- Swords for the Dragon Age PnP RPG
- Bows for the Dragon Age PnP RPG
- Dragon Age Pen and Paper RPG Items: Arrows and Bombs
Last time we have the swords, this time round we have the bows! As my characters for my first game The Dalish Curse do not use crossbows, I will convert the shortbows and longbows first, and then move on to their mechanical counter-part.
Shortbows
Scout Bow: 1 in 6 chance of Aim beingĀ free action*
The Dark Moon: +1 Will Power, AR 2 against Nature damage, Ignore 2 points of AR
The Fox’s Bow: +2 Defense vs. ranged attacks
Whitewood Bow: +2 damage, +1 Stunt Point
Wilds Bow: AR 2 against Nature damage
Longbows
Antivan Longbow: +1 Stunt Points
Bow of the Golden Sun: +2 Attack
Dalish Longbow: 1 in 6 chance of Aim being a free action
Falon’Din’s Reach: +1 damage, 1 in 6 chance of Aim being a free action
Far Song: +2 damage, 1 in 6 chance of Aim being a free action, +1 SP, +3 Attack, add damage from the Dragon die on hit
Mage’s Eye: add damage from half the dragon die on hit, +2 Attack
Marjolaine’s Recurve: +2 Cunning, +2 damage, 1 in 6 chance of Aim being a free action
Spear Thrower: 1 in 6 chance of Aim being a free action, ignore 1 point of AR
Wolf-Killer: +2 damage against undead, +3 damage against beasts
* As a way of balancing the item, the second Aim action (if the player chooses to take it) will not have a chance of being free.

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