The moment the adventurers step into the town, they would notice that something is amiss. Townsfolk seems to be talking to invisible people, hawkers selling rotten fruits but insisting that they are fresh and guides telling them about roads that don’t exist. Is the whole town mad, if that is possible?
- The small town is usually in the throes of poverty, and despair clung to the townsfolk. It just so happens that a group of faeries have moved into a forest nearby, and seeing the townsfolk’s abject misery, decided to make them happy (the faeries, in this case, decided to alter the perception of the townsfolk). Not understanding human ways, the faeries may have done more bad than good…
- It is the adventurers themselves who are deluded. It is autumn and the flowers around the town are in full bloom. The pollens of those flowers cause delusions and hallucinations. However, it is the town-folks themselves who planted the flowers around their town. Why would they do so? Does it has something to do with an asylum nearby?
- The longer the adventurers stay in the town, the less of reality they see. The town is covered by a powerful illusion spell powered by an Orb of Mendacity – an artefact which would alter the perceptions of all those within its range and at the same time, produce illusions of it all. The original intent of bringing the Orb here was to defend the town. However, something went wrong – a thief attempt to take the Orb for himself, and a combination of events caused the Orb to be out of control. There are patterns to the illusions cast by the Orb itself though, and if the adventurers could spot through them, they may be able to destroy it, or just escape with their sanity preserved.
Adventure Types: Strange Situations

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