Last time I mentioned that magic is often used as a clutch to explain all sort of plot devices and the week series of daily (okay, almost daily) plot seeds have nothing to do with magic whatsoever. So for this two weeks, I am going to try the other extreme. Really smashing epic high level of magic.
Do note that when it comes to magic, the magic level could be high, but uncommon throughout the world. So we’re not talking about having every town their own resident cleric and Deckard Cain, but rather stuff like an entire city popping out from nowhere and the adventurers got to figure out how to deal with it. In fact, that would be the very first upcoming seed…

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