After taking a break to recharge my mental batteries, I hopefully am able to come up with some nice ideas for dungeons. This is the 5th list in the series, so this would bump the number so far up to 50!
- Slaughter House: An abandoned slaughter house, with dried blood and bone scattered all over the place while bleached bones hang from hooks. It seems that no only just farm livestock were slaughtered here…
- Aqueducts: Sewer crawling happens all the time, however a change of altitude? The ancient aqueducts which feed the fountains and well of an ancient city has dried up, and are infested with…well, whatever the GM has in mind.
- Endless Stairways: A massive chasm where stairways lead up and them, left and right and are joined by numerous other stairways. Some would eventually lead to towers which raised up from the unseen bottom
- Giant’s Mine: A mine where the steps of each stairs is half the height of a fully grown man, tunnels stretched high above and filled with oversize mining equipment
- Underground Garden: A gigantic cavern underground, its light-source a strange glowing large crystal which glows with an eerie pale blue light. The vegetation grown there are unknown to most and strange insects roam the thick undergrowth
- Abandoned Gladiator Arena: Arranged in a series of arenas, in which pits the hapless slaves or a toughen gladiator against different type of challenges. It is now abandoned, its storage room either looted or its stores worthless, and monsters which once feed on slaves thrown into the arenas now have to hunt for other preys…
- Ice Glass Maze: Walls of ice, crystal sculptures and bridges of frozen water made up this maze; the interesting thing is the ice wall are reflective (and refractive too), and the adventurers would be prone to seeing what they want to go, and unable to get to it, and other interesting light tricks.
- Hospice: Used to be the place for resting, recuperating and spending one’s final days, the hospice has come under the shadow of an evil beings, perverting the original nature of the place. What has it became?
- Mechanical Temple: Temples of ancient time were often rigged with clever mechanics to give the impression of “miracles”, such as doors opening by themselves, urn which dispenses water when coins are dropped into it and the bronze songbird which burst into song by itself. Those mechanics are also used to guard secrets and dispose of unwanted intruders.
- Mutated Caves: A mysterious entity dwells at the heart of these series of caves but is gradually transforms the entire mountain; instead of stone walls, it would have wall of flesh. Instead of wind, it will be the rancid breath of the creature. Once the transformation is complete, the being will come to life.

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