• A fine compound longbow craved from a silvery-white wood, cold to the touch and standing at least as tall as a full grown man. Faeries have a tale concerning this bow – Sedra of the Grove was challenged by an Imp to craft a bow that would fire volleys even at the incoming wind. Sedra accepted the challenge on his honour, and journeyed far north to the lands of ice and sunless days, working on the bow and using his mystic arts to bind a wind spirit to the weapon. Whether the wind spirit was tricked into inhabiting the weapon or was joyous at being able to unleash a gale at whims depends on the teller of the tales.

    Dragon Warriors Stats:
    Longbow +2 (d8+2, 8), ignore penalties for strong wind and always able to reach maximum range despite weather. At the cost of 4 MP or 4 HP, the wielder can summon a gale of howling wind to accompany the arrow – the wind is enough to cause strong men to stumble, incurring a -4 Attack and -2 Defence for one round.

    Fate 3.0:
    The Arrow Cuts Through the Air, Call Forth the Wind

    Altered Fate
    Longbow (range: far, damage: 4),
    Aspects: The Arrow Cuts Through the Air +3 (Common)
    Abilities: Call Forth the Wind +4 (Requires exertion, form: wind, function: use Might skill, inflicts disability)

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    This work, unless otherwise expressly stated, is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Singapore License.

    Posted by extrakun @ 12:55 pm

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