GamesTopica.Net

Topics and Ideas for all sort of Game Creations
  • Home
  • New Stuff
  • Role-Playing
  • Board & Card Games
  • Games Dev
  • Game Design
  • Downloads
  • GDC 2009 – Why the Ship Sunk

    Game Design, Game Design Articles, Indie Games 27.03.2009

    The Flagship has sunk – the ship in question here refers to Flagship Studios and how even ex-Blizzard greats could make mistakes. At GDC 2009, there a session which goes through at great length what independent game developers could learn from the mistakes of this sinking of a titanic proportion.

    Related Articles:

    • A RogueLike of Note – Elona
    • ClickTris
    Share This:
    • Print this article!
    • Digg
    • Sphinn
    • del.icio.us
    • Facebook
    • Mixx
    • Google Bookmarks
    Creative Commons License
    This work, unless otherwise expressly stated, is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Singapore License.

    Posted by extrakun @ 6:18 pm

    Tags: Game Design, Indie Games

  • Leave a Comment

    Please note: Comment moderation is enabled and may delay your comment. There is no need to resubmit your comment.

    CAPTCHA Image
    CAPTCHA Audio
    Refresh Image

Tags

3 kingdoms adventure idea adventure theme armour artifacts board game classes Coding D&D Dragon Age dragon warriors engine fantasy fate flash fluff/inspiration game-mastering game art Game Design game maker game vocab Indie Games mass effect News opinion Other Systems patterns play random musings Reviews & Culture rpgs rules mod seeds Spirit of the Century weapons wuxia

Also by Extrakun

  • No feed items.
Subscribe
© Blogname. All Rights Reserved. Entries RSS Comments RSS Login Open Source