• This entry is part 1 of 2 in the series Ranged Attack in Dragon Warriors

    Dragon Warriors comes before the multitude of computer roleplaying games where in the latter (such as Diablo II and various MMOs), a bow wielding character can effectively fire off shots even in tight combat situation (say in a room about 20m by 20m). The rules in Dragon Warriors for archery is quite vague on whether you can pull off ranged attacks in close combat situation.

    The idea here is to introduce another statistic to govern the use of ranged attacks, such as bows, crossbows and throwing daggers, as the discipline that goes behind them is different from hand to hand combat.

    Ranged Attack

    In addition to the stats Attack, Defense and Evasion, Ranged Attack determines your chance to hit with a ranged weapon. When using a bow in combat, you use Ranged Attack instead of Attack and otherwise using all the other rules as stated in Dragon Warriors.

    Here is the progression of Ranged Attack for each character:

    Knights: Starting score of 11, +1 Ranged Attack every 2 levels
    Barbarian: Starting score of 12, +1 Ranged Attack every 3 levels
    Sorcerer: Starting score of 9, +1  Ranged Attack every 4 levels
    Mystics: Starting score of 12, +1.5 Ranged Attack every 2 levels (always round down)
    Elementalist: Starting score of 7, +1 Ranged Attack every 3 levels
    Warlock: Starting score of 9, +1 Ranged Attack every 4 levels
    Assassin: Starting score of 11, +1 Ranged Attack every 1 level

    Close Combat Ranged Attack

    If anyone attempt to fire into a close combat, he incur a -2 penalty. Also, if the first attack miss, the ally involved in the combat must roll his Evasion to prevent being hit too. Rolling Evasion to counter ranged attacks is only possible if the target is aware that he is being fired at. Usually a verbal warning from a party member counts.

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    Posted by extrakun @ 12:55 pm

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