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  • A Lengthy Discussion on Gravity

    Coding, Games Implementation 20.01.2009

    Doing a platformer in Flash can become rather hairy if you consider the physics and gravity involved. Don’t lose hair over it without checking out this discussion on Kirpua about programming platform games physics and gravity.

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    Creative Commons License
    This work, unless otherwise expressly stated, is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Singapore License.

    Posted by extrakun @ 2:22 pm

    Tags: Coding, flash

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